To review, open the file in an editor that reveals hidden Unicode characters. In general, PAL will run at 23 the frame rate of its equivalent NTSC counterpart. However there it is not possible at all to make it run in higher fps with a emulator without making the whole game go to fast. ![]() NTSC is designed for 60Hz of refresh, while PAL is designed for 50Hz. Would it be alot of work to do a hack that makes the game run in 60fps As far as I know N64 do use some kind of ASM language. ![]() ![]() This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. These are distinguished by their maximum refresh rates, measured in Hertz (Hz).
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